Our discussion of Plunder the Life of a Pirate, what about the theme game about piloting a fleet of ships in search of dominance, treasure and victory points. The goal is to initially collect ten points, which can be achieved by conquering islands, sinking enemy ships and burying treasures. Take it in turns to draw a resource card for each island you own. Trade and manage your resources (wood, iron, rum, gold) to build and upgrade your fleet using miniatures and bets. Ships navigate on the open map through the roll and move around. Fight the enemy ships and defeat the islands with dice. If you want to immerse yourself in a world of pirates, this might be for you.

We investigated gameplay, replayability, player interaction, quality and graphics and style to arrive at the overall conclusion of our review of Pillage A Pirate’s Life. See the breakdown by category below.

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Funny (5 of 10)

For the fun part of the review of Looting a Pirate’s Life, we give it a 5 out of 10. The gameplay is completely based on the result of a 6-sided die, and you don’t have much to support this result. If you get an F, you’ll probably do well, and if you get an A, you probably won’t. Once you get it right, everything is great, and thematically it’s a fun experience for pirates, but it takes it down a bit.

The idea is that each has a fleet of ships (starting with one, with a maximum of three) on any map of maritime and island spaces. You can do whatever you want, attack other ships, take over islands, go treasure hunting or use the resources you collect to improve things. That’s all well and good, but the way you move a random number from 1 to 6. You can do as much as you can, if you don’t have a lot of traffic, it’s not much. Of course you can improve the ship’s masts to make them faster, but not enough to influence the strategy. The theme is fun, but the gameplay is limited.

Reproducibility (4 out of 10)

For the Replayability section of Plunder A Pirate’s Life magazine we give an under average score of 4 out of 10. The game aims to be fresh every time, so it gets full numbers, but the marginal gameplay takes them away. Given the weight of luck, this game can become frustrating or boring. The game gives you tons of freedom and options, which is useful, but not too many ways to win.

For God’s sake, there’s a lot to this game. It uses a remarkable grid system of 12×18 letters on one side and numbers on the other side. With each of them there are two turning sheets that give you an A4, which is then correlated with a specific square in the table. This adds a lot of dangers, like. B. the investment of a treasure to hunt, or an impending storm that will ruin your life. The board is also modular and consists of 6 double-sided tiles that are placed randomly to allow a variety of different configurations, and can be scaled for a small number of players. That’s enough to make every game feel new.

Player interaction (6 of 10)

For the Player Interaction section of Plunder the Life of a Pirate, we give it a solid 6 out of 10. You are free to attack others as you wish, but there is also a very cool political system of trade, corruption or threat of official funds to which you must adhere. Few games have such an abstract exchange mechanism (see Catan, Bonanza, Sheriff of Nottingham) because it is difficult to create an ecosystem for it. This game has that and it’s very fun, especially in a pirate type character. The trade itself is endless, but again you have to be in the neighborhood or in a certain port.

It’s a bit short, because the fight is a bit soft and without enough control. The draw is made according to the will of the attacker, who must pay for his aggressiveness, which is very good and corresponds to the theme. This is the real fight. Each player rolls a six-sided die, and a large number wins, that’s all. If you buy cannons for that ship, you get +1 on the roll of the dice for each, but your opponent can do the same, and even with these multipliers it’s pretty close to a coin roll. Of course the designers wanted to create a simple mechanic for the general public, but even with this positioning it could have been a little more exciting.

Quality (7 out of 10)

We give Piller A Pirate’s Life a good 7 out of 10 points for quality evaluation. We should especially mention the quality of the parts, they are excellent. Ships are heavy pieces that move on a nice modular platform. They can be upgraded with many different things, and they all fit together exactly as they should. While you may be worried about a game that has many different components, this game easily has one of the best game box organizations of all time. It’s a quality title. Everything is thicker and more finished than it should be.

The game is well thought out. If you read the manual, you can see how detailed each aspect of the game has been developed. Each mechanism is designed to fit into the game, both the gameplay and the story. The world and the goals are big, only a few small gameplay issues have already been addressed.

Art and style (7 of 10)

For the Art and Style section of Plunder A Pirate’s Life magazine we give a very good score of 7 out of 10. If you want to immerse yourself in the world of pirates, this game will surely deliver. The details are of a very high level, from top to bottom. The ships are decorated in a very original way, and even the masts, cannons and pegs representing the people have very expressive and specific lines and curves.

It’s all done well, but there’s nothing incredible. There is a bit of cartographic work and a lot of iconography, which you have never seen before. The game allows you to know what it is and to deliver it to you, knowing that you have to tick each box. You did it.


Plundering a pirate’s life |.

Pillage of the life of a pirate is a large themed game created for a wide audience of all ages. If you want to live your life as a pirate commanding a fleet on the high seas, this game could be for you. If you are looking for a deep strategy game with endless possibilities, you have to go further. The game is fun, simple and full of story, but most of the gameplay, especially in the beginning, is pure happiness. Even if you never really get over it, the game has a lot to offer. That was our Pillage A Pirates Life magazine, we hope you enjoyed it.

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A full explanation of the evaluation criteria can be found here.

What would you write in the Pirate Life Review? Let us know in the comments below or on our BGH Facebook page.

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